Friday, December 16, 2011
Monday, November 14, 2011
The pattern for the corner only repeated once and required no repetition. Using an image editor we cropped this portion of the picture to get an image that would then be used to create the material in Sketchup.
This same process was repeated for the bleed-out area. In this case in the provided image, the pattern did not match exactly in the vertical and horizontal directions. That is why we had to take several steps before achieving an appropriate pattern that could be repeated in both directions without showing seams. The first step was to overlay the image for a larger area than could be cropped to achieve the repetition in X and Y. Once obtained the base pattern, we checked if it was matching in the vertical and horizontal directions. Then we saved the image.
For the 4th region corresponding to the field we repeated the same steps above.
Once obtained the necessary images we created in Sketchup the textures. This step-by-step process is explained in my book " Google SketchUp for Interior Design and Space Planning -Materials and Textures, the key for interior design” Course 3.
From the Materials window a new material is created using the image. In the Texture section you have to enter the real world height and width dimensions of the image. For example the image belonging to the field area it is represented 36 "x36". Once you have saved the texture select the Paint Bucket and apply it to the target face. If the texture does not appear according to the desired results it can be edited from the editing tab in the window of Materials.
After applying the new materials you will probably neeed to correct the position of the texture in some areas using the command Texture > Position. In this case we had to adjust the texture in the two short sides of the borders.
This is the final result.
These are some resources where you can create tiled or seamless texture.
Tuesday, October 18, 2011
All the space was modeled in Sketchup and rendered in 3DMax. In the coming posts I will tell you how we did it. Today I will start with the lighting fixtures.
Once created the first group we made 5 copies with rotation and then grouped the 6 sections to form the shade.
For the metal frame we drew a rectangle in the XY plane and use Edge Extrude Faces by using the arc as profile. Then we made 5 copies with rotation every 60 degrees and grouped them. Using the Outliner is essential to separate and hide the various groups and subgroups that we created.
Separately we created a prism and the rosette groups to intersect the faces of the ring. We omitted most curved edges to simplify the model. We placed groups on the ring.
After applying Intersect Faces with Selection we deleted the prisms and the intersected faces. We created a component which we rotated and copied. Using Ctrl + erase we removed the joint edges.
Finally we created the center and hangers using Push / Pull and Follow Me.
Monday, September 26, 2011
A few nights ago I was having dinner in a nice Italian restaurant with a neo-classic decoration. A few walls had shell niches that exhibited wonderful sculptures. These niches were exedras - a semicircular recess inside the wall.The word Niche derives from the Latin nidus or nest. The Italian nicchio for a sea-shell may also be involved, as the traditional decoration for the top of a niche is a scallop shell. I recall a nice piece of art of Filippo Lippi - Madonna - where the trompe-l'oeil niche frames her.
I took a picture with my phone with a very bad light just to remember the image.
I thought it could be a very good example to apply the Extrude tools plugin developed by TGI. After registering you can download them from http://forums.sketchucation.com/viewtopic.php?p=217663#p217663 .
You will also need another plugin called Weld from Smustard that can be downloaded from http://www.smustard.com/script/Weld . All these plugins are free.
Once you have downloaded both tools follow the instructions how to install them.
These tools are a must-to-have for interior designers.
After analyzing the geometry I decided that the option to use was "Extrude Edges by Rails." I had organic forms with double curvature, the front arcs and two curved paths converging at the rear of the exedra.
I followed this procedure:
1. I drew a 12 segments half-circle in the red-green plane. I drew another half-circle in the red-blue plane with the same properties that would be the opening of the niche. I made a third half-circle with an offset at 2” to get a face to work on and to use it in a later step to finish the overall niche.
To create a fast rendering I applied gold color inside the niche. I imported an alpha-transparent background image “as image” and applied it on a vertical face. I created an Always Face Camera component. I edited the component and erase the vertical face keeping only the image. I placed the Rodin sculpture inside the niche. I turned the edges and profiles off,
I used Pull/Push to create the lower part of the niche and Line to complete missing faces.