All the space was modeled in Sketchup and rendered in 3DMax. In the coming posts I will tell you how we did it. Today I will start with the lighting fixtures.
Once created the first group we made 5 copies with rotation and then grouped the 6 sections to form the shade.
For the metal frame we drew a rectangle in the XY plane and use Edge Extrude Faces by using the arc as profile. Then we made 5 copies with rotation every 60 degrees and grouped them. Using the Outliner is essential to separate and hide the various groups and subgroups that we created.
Separately we created a prism and the rosette groups to intersect the faces of the ring. We omitted most curved edges to simplify the model. We placed groups on the ring.
After applying Intersect Faces with Selection we deleted the prisms and the intersected faces. We created a component which we rotated and copied. Using Ctrl + erase we removed the joint edges.
Finally we created the center and hangers using Push / Pull and Follow Me.